Competitive gaming intelligence ↗
See how you really play.
A Counter-Strike analysis product that turns matches, demos, and raw aim engagements into a public identity—not just another scoreboard.
- Product
- FIGHTBACK.gg
- Timeline
- Since 2017 · relaunched as fightback.gg
- Role
- Founder · product · engineering · operations
The idea
Start with the friction people already feel.
Most competitive tools stop at kills, wins, and a rating. Fightback asks better questions: who do you actually beat, how quickly do you deal damage, what weapons define your game, and can other players trust the profile?
What shipped
- 01Browser-based public profiles and match pages
- 02Valve MM, GamersClub, and uploaded demo ingestion
- 03Duels matrix, TTD, ADR, HLTV, weapon breakdowns, and Trust Factor
- 04Steam identity and profile claiming flow
- 05High-volume parsing and ranking surfaces




The result
A product with a point of view.
- 58.4K matches processed
- 71.9K players represented
- Public profile links designed for comparison and sharing
Visual language
The product in the wild.

